Summon
A downloadable game for Windows
Created by:
Yutong Li, Haoran Jisun, Rowena Chen
“Summon” is a first-person 3D puzzle escape game set in a sinister, cult-operated hospital. Players wake up as the intended sacrifice in a ritual to summon the ancient entity Hastur. The game environment features dimly lit corridors, abandoned wards, and secret rooms, creating an immersive atmosphere of horror and mystery.
Players must navigate through the deceptive hospital, solving complex puzzles and uncovering cryptic clues to escape. Interaction with the environment is crucial, involving object manipulation and decoding eerie symbols linked to past rituals. Each puzzle solved not only advances the player toward freedom but also increases the risk of encountering lurking cult members.
The game blends horror, mystery, and suspense, intensified by haunting audio and a suspenseful soundtrack. As the story unfolds, the protagonist’s urgent need to escape escalates, revealing the chilling implications of the cult’s activities. “Summon” tests players’ ability to think critically and react quickly under pressure, challenging them to survive and break free from the grip of a hidden terror.
Status | Released |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | jtwcslm |
Genre | Puzzle |
Tags | 3D, Creepy, First-Person, Horror, Narrative, Psychological Horror, Retro, Singleplayer, Story Rich |
Comments
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Cant pick up the batteries at the start
Thank you for your feedback and for playing! I’ll investigate the battery issue right away.
Hey the game looks interesting but I tried for a few minutes to find a clue about the door lock code but I couldn't find it anywhere, I tried looking at the clock to see if the clock was the code for the door lock but no and then the flashlight ran out of battery, I tried to take a battery from the table but it didn't work if it even had a battery for the flashlight but i might play again if maybe the game need fixing anyway is very well made the game well done!
hi, maybe try searching for the password with flashlight? Some clues can only be seen when the flashlight is on
Post the code under a spoiler on the page to save time for the people that can't be bothered to look for it.
Also my two cents on the game design of Summon are that the game feel coupled with the finnicky camera and poor light conditions are what is ultimately the most discouraging thing standing between the player and the code in this case.
(Granted I was playing it sleep deprived, so I had that handicap going for me. Still.)